After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved,” the company commented to PC Gamer. “As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update.”
In an update to their original post, t0st has confirmed that Rockstar has awarded them $10,000 through the company’s bug bounty program for discovering the issue (in spite of the fact that its bounty program typically focuses on security vulnerabilities.)
According to t0st’s detailed post explaining the issue and their solution, they were first motivated to explore the problem after noticing that it took nearly six times as long to launch into the online mode for Grand Theft Auto than it did the story mode.
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