Google Stadia review: the best of cloud gaming is still just a beta VERSION APK
Google Stadia works.
That’s what you came here to find out, and I won’t bury the lede: on Tuesday, November 19th, Google will launch a cloud service that truly lets you play big-budget games without discs or downloads, consoles or gaming PCs. That’s because Stadia lets you stream the games you buy on servers in the cloud, and it’s more reliable than any service I’ve tested in a decade covering the technology.
If you’re expecting it to look or work as well as a high-end gaming PC or even a high-end game console, or if you’re hoping for a killer app, you may come away disappointed. But the overarching reaction I had while playing Stadia was the same I have with half-decent headphones: I’d happily keep playing if I wasn’t already spoiled.
All you need is a decent internet connection, a good Wi-Fi router, and your pick of Google’s Chromecast Ultra dongle, Pixel phone, or the Chrome web browser on a laptop or desktop. Oh, and a lot of patience. Despite the charm and an improved slate of games, Google’s cloud gaming service isn’t anywhere near what the company initially promised in March. It’s effectively a beta that Google is charging real money for, and you should wait until 2020 for that to change.
Sometime in 2020, Stadia will become a free service, plus the cost of games;
- for a catalog of as many as 44 confirmed titles, including standouts Cyberpunk 2077 and possibly Baldur’s Gate III;
- with an optional $10 / month Stadia Pro subscription to play them at 4K with HDR via your own Chromecast Ultra or Chrome web browser;
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- with an optional $70 Stadia Controller that can theoretically hop between phone, PC, and TV without having to be turned off, re-paired or plugged in;
- which also lets you listen and chat with your Bluetooth headphones, not just a wired 3.5mm set;
- with achievements, the ability to instantly share gameplay captures to YouTube, and cross-platform voice chat;
- an unspecified amount of YouTube integration will enable some of Stadia’s promised features that didn’t make launch (see below).
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